Krautscape is an action-packed racing game with bird-like flying cars, focused on competitive multiplayer gameplay. The leading player actively builds the racetrack while the chasing players can take shortcuts by flying off the track to overcome obstacles. But the track is needed to score and to get speed – the vehicles don’t have any thrusters to accelerate while flying. The three multiplayer game modes are designed to support nonlinear gameplay and intelligent movement instead of forcing you to drive perfectly.
Short and action packed multiplayer racing sessions
Build a racing track while racing – every race creates a new track
Three multiplayer game modes with completely different goals & gameplay
Multiplayer game modes are playable online, on LAN or in splitscreen mode (up to 4 players)
Single player practice mode
Original adaptive soundtrack
Keyboard and gamepad
Preparing for release
8 FEBRUARY – KRAUTSCAPE
We’re preparing for the final release of Krautscape!
We’ve been working on the game since a long time. The project started more than 5 years ago as a student project, and we put in a lot of our time to work on it. Sometimes we were working more actively on it, sometimes less, but we always had the goal to release a great, fun and unique game at the end. After almost two years of Early Access, we think very soon it’s time to take the game out of Early Access.
Early access helped us improve many parts of the game based on the feedback of the community. It helped us fix some technical issues, and it gave us an impression about how the game is perceived. We also added features that weren’t initially planned. For example, we felt it’s important that people can play without relying on other players to be online, so we added a complete singleplayer mode. This wasn’t planned initially, and took a major part of our working time, but we are sure this was important to extend the lifetime of the game.
We’re currently preparing another update that will be released in the coming weeks, when we will move Krautscape out of Early Access. This update will include customizable controls (finally!) and achievements, among other things. It should also tackle a few more points mentioned in the forums. We hope you’ll like it, stay tuned!
Krautscape is fully released!
24 FEBRUARY – KRAUTSCAPE
Krautscape is now out of Early Access! We would like to thank the Early Access players for the great feedback and support. For the full release we prepared another update with some great improvements.
Gamepad and keyboard controls are now customizable!
Added controller support for PS4 Controller, PS3 Controller (Mac & Linux) and improved support for other models
Fixed wheel animation, car animation glitches
Fixed some audio issues (although not the one with pulseaudio)
Added game mode descriptions & help text
Better ingame player name display
Pause screen actually pauses game
Of course this update includes all the other changes since we started Early Access:
3 completely new single player gamemodes with 55 tracks and even more procedural gameplay
New track elements
Refined driving physics
Improved track building, more accurate checks
Improved controller support
Improved server stability
and much more